Battles in an RPG are important. Which would you prefer to see in Slime Quest?

  • Regular front view battles (rtp stuff)

    Votes: 6 17.6%
  • Active battle system similar to zelda

    Votes: 7 20.6%
  • Side view battle system

    Votes: 22 64.7%

  • Total voters
    34

RPGmorpho

Storyteller
Member
Joined
Jul 18, 2012
Messages
27
Reaction score
2
First Language
English
Primarily Uses
I found the difficulty curve a little too steep, but this game is okay
 

Kaiju Master

Veteran
Veteran
Joined
Aug 2, 2012
Messages
230
Reaction score
41
First Language
English
Primarily Uses
RMVXA
it was fun but way too easy.
 

Terloch

Creative Worker.
Member
Joined
Aug 17, 2012
Messages
12
Reaction score
0
First Language
Dutch
Primarily Uses
It was fun but indeed the encounters were very high

I am happy I escaped every battle sicne the

thieves guild
Also I used all my moey for attack power on the wind attack ;>

Thanks! was a great concept game,

This actually made me realize my work sucked and now im working on a diffrent one. ty though
 

Apollo

Dark and Mysterious Rainbow Clown-Knight of Awesom
Veteran
Joined
Aug 4, 2012
Messages
94
Reaction score
8
First Language
English
Primarily Uses
Nice little game you got 'ere. I think I'll play. :D
 
Joined
Mar 19, 2012
Messages
1,623
Reaction score
1,106
First Language
English
Primarily Uses
N/A
please enjoy.

I really should go back and tidy this up some. sigh... when I find the time.
 

Apollo

Dark and Mysterious Rainbow Clown-Knight of Awesom
Veteran
Joined
Aug 4, 2012
Messages
94
Reaction score
8
First Language
English
Primarily Uses
Ohmigosh, best title screen music EVAH!
 
Last edited by a moderator:
Joined
Mar 19, 2012
Messages
1,623
Reaction score
1,106
First Language
English
Primarily Uses
N/A
i'd forgotten how amusing that music was. lol.

Really need to fix this game! It could be awesome with a bot of attention! Maybe tomorrow, after I sleep.
 

Apollo

Dark and Mysterious Rainbow Clown-Knight of Awesom
Veteran
Joined
Aug 4, 2012
Messages
94
Reaction score
8
First Language
English
Primarily Uses
Well, I finished! Really awesome little game ya got here! I would've liked the final hero to have been a bit more challenging. I also would've liked it to be longer. (but you made it in 8 hours, so i can't really complain about length. It's amazing you made what you did)
 
Joined
Mar 19, 2012
Messages
1,623
Reaction score
1,106
First Language
English
Primarily Uses
N/A
Thanks!

Yeah. I will go back and balance the game better.

Glad you enjoyed it though.
 

Traveling Bard

The Bard
Veteran
Joined
Jul 4, 2012
Messages
565
Reaction score
491
First Language
English
Primarily Uses
Loved the game, it's fun to play the "bad guys" sometimes :) I'm kind of a jack of all trades(eventing, dialogue writing, database building, mapping, scripting, etc..) if you want some help refining it or something just hit me up! You've got a good idea here.

-Traveling Bard
 

StarkinGyra

Adventurer
Member
Joined
Oct 13, 2012
Messages
219
Reaction score
9
First Language
English
I cant wait to try this out once I get off work. You have any plans of making more games like this?
 
Joined
Mar 19, 2012
Messages
1,623
Reaction score
1,106
First Language
English
Primarily Uses
N/A
um... you mean of slime quest? or just general play as the percieved bad guys games? i don't know. I may go back and do something like that... Might leave it until the nect NaGaDeMo and that why I'll have a whole month of mad planning. lol.

I hope you enjoy the game when you play it!
 
Last edited by a moderator:

Iron

Villager
Member
Joined
Dec 12, 2012
Messages
8
Reaction score
0
First Language
English
Primarily Uses
I finished it pretty good but I didn't need to use any items or anything I just hoarded it all healed from the healers killed the least challenging foes ran away from the damaging foes and paralyzed the bosses.

Maybe paralizes should ware off quicker on bosses because I didn't suffer much at all from them.
 

B.Ultimus

Drinker of Coffee
Veteran
Joined
Aug 17, 2012
Messages
983
Reaction score
288
First Language
English
Primarily Uses
An interesting concept!

I was liking the idea of it. Combat was a little bland because of lack of abilities.

I wasn't able to finish it because your Adventuring Wizards are WAYYY too powerful. When I fought the one in the shop, she murdered one of my allies with a water spell. With some paralysis and fighting, I finally got her down. I was like, a little harsh, but okay... and then they were in my random encounters.

Then a male wizard casts Blizzard, killing one of my allies, and nearly killing 2 others.

You may want to balance this :)
 

StarkinGyra

Adventurer
Member
Joined
Oct 13, 2012
Messages
219
Reaction score
9
First Language
English
I mean Slime Quest. I think you could make a whole series of Slime Quest games. Would be fun to see a few more.
 

Apollo

Dark and Mysterious Rainbow Clown-Knight of Awesom
Veteran
Joined
Aug 4, 2012
Messages
94
Reaction score
8
First Language
English
Primarily Uses
More Slime Quest would be awesome! Maybe even enlisting a few people to help ya out so it won't take as long? :D

(as I'm quite obviously hinting at, I'd love to help you make Slime Quest in my spare time...well the spare time that is not taken up by my own game and my Minecraft maps. :p )
 

Bagel Bear

Warper
Member
Joined
Mar 14, 2013
Messages
4
Reaction score
0
First Language
English
Primarily Uses
This looks interesting. For my first project I was thinking about going.in the direction of an unconventional main.character as well. I'll have to download this when I get home.


Sent from AT&T Samsung Galaxy S3
 

dw817

◈ Senior Games Programmer ◈
Veteran
Joined
Mar 5, 2013
Messages
208
Reaction score
10
First Language
English
Primarily Uses
Downloading ! Omy, what a neat little game ! The only RPG I can think of where the monsters were the 'heroes' was the sample game for RPG Maker for the PSX where the monsters lived in a special world where they were supposed to fight the adventurers and get defeated and give them experience points - and - that was their way of life.

Thanks for mixing it up and keeping it diverse ! A Slime's Quest ! I'll post a full review after I play and finish it or find bugs that stop me, one of the two.
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,849
Messages
1,016,977
Members
137,563
Latest member
cexojow
Top