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- Feb 22, 2016
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Hey, you know those blue gelatinous monsters featured in just about every RPG? I'm talking about these guys:



I'm curious to hear what quirks you guys give your Slimes to make them more interesting. What stat distribution do you give them? What skills/abilities do they get? Do you give them any unique gimmicks? I think the most interesting quirk I've seen for a Slime would be the ability to split into 2 smaller Slimes. Do you guys prefer Slimes that are more resistant to physical dmg or magical dmg? I've seen it done either way, both of which can make sense. Some games feature Slimes that react to whatever element you throw at it, becoming immune to that element as a result. I can also understand how physical attacks may be ineffective (cuz you're trying to slash goo lol). So how do you guys design your Slimes?



I'm curious to hear what quirks you guys give your Slimes to make them more interesting. What stat distribution do you give them? What skills/abilities do they get? Do you give them any unique gimmicks? I think the most interesting quirk I've seen for a Slime would be the ability to split into 2 smaller Slimes. Do you guys prefer Slimes that are more resistant to physical dmg or magical dmg? I've seen it done either way, both of which can make sense. Some games feature Slimes that react to whatever element you throw at it, becoming immune to that element as a result. I can also understand how physical attacks may be ineffective (cuz you're trying to slash goo lol). So how do you guys design your Slimes?