Small Assortment Of Stuff

Discussion in 'RPG Maker MV Resources' started by Monkeynugget, Apr 25, 2017.

  1. Monkeynugget

    Monkeynugget Villager Member

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    Nothing Majorly Exciting


    T.O.S : Feel Free To Do Whatever You Want Except Claim Them As Yours. IF you do use them a Copy of the game would be nice or at least let me know where you used them :)

    Just Quickly Animated the Clock A Moment Ago And Liked the Outcome
    Just create two events on the wall one top and bottom part of the clock and set stepping animation on

    Adds a little bit of life to the scene

    Oh Credits To RPG Maker Team For Original Resources

    The Second Set of the Clock is just scaled for one tile not as smooth as the first imo
    Animated Clock2.gif
    26/04/2017 Fixed the smaller clock and little shading error

    I thought I'd quickly add a simple moving gate
    Just create one event on top of the tile set gate and set it to move left and right as you need it

    I love the snap down at the end, would love to say it was intentional but was a happy accident the transition could be better

    Note : If you've set your Gates to be unpassable you'll want Yanfly's region restrictions and region code it to allow events

    Again Credits To RPG Maker Team For Original Resources
    Animated_Gate_1.gif

    Barricade Cabinet (Thanks to WhtDragon For The Cabinet & Her Great T.O.S)
    They'll stop the bad guys chasing you :awink:
    The GIF should show the manner in which to event it, If not let me know and I'll post it.

    This will allow more dynamic chases from enemies.
    For instance i'm using it as a method to allow the player to without heavy eventing reduce the amount of monsters that can chase.

    Then using event touch you can allow monsters to destroy it after a certain amount of time.
    I've got a modern locker variant i'll upload at some point
    Barricade1.gif Barricade2.gif

    Why is it all RPG games have barrels but I haven't seen one roll?
    Barrel.gif
    I really want to work out a way of making this erase events when it hits them from within the barrel and not the attacked event

    Why wont you die! Stupid Lamia
    Barrel_Attack.gif

    Coming Soon (Requires A Little Cleaning)
    Walking_Stick.gif

    Hope They Are Useful
     

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    Last edited: Feb 4, 2018
    #1
  2. Rhino

    Rhino ~Inactive~ Veteran

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    That's really cool :kaoluv: Little things like this really make the world come alive! Thanks for sharing!
     
    #2
  3. Monkeynugget

    Monkeynugget Villager Member

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    Cheers Glad You Like It :hhappy:
     
    #3
  4. Fernyfer775

    Fernyfer775 Veteran Veteran

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    Cuuuuute! Thanks for sharing! :D
     
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  5. Monkeynugget

    Monkeynugget Villager Member

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    Added a small animated gate for those cage scenes
     
    #5
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  6. Shinma

    Shinma Lurker Veteran

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    It looks like the animation is off a bit. The bottom part of the gate appears to move in front of the static one on the right, while the top part of the gate appears to move behind it.
     
    #6
  7. Andronius

    Andronius Apprentice Veteran

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    Very nice! :kaoluv: MORE, MORE!!!
     
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  8. Monkeynugget

    Monkeynugget Villager Member

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    Shinma - yea, I haven't worked out how to rid that at the moment. Something to do with the level its on against the other gate. Tried a few ways but nothing that looks better so gonna leave it at that for the moment because I suck

    Andronius - Glad you like :ahappy:
     
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  9. Gallia

    Gallia Global Support Veteran

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    I really like the clock and door animation, i have mixed feelings about the barricade
     
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  10. Nutty171

    Nutty171 Adept at ineptitude Veteran

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    That bookcase looks like whtdragon's edit of spiderwebs on things. :p
     
    #10
  11. Monkeynugget

    Monkeynugget Villager Member

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    cheers Nutty171 :hhappy:

    I can upload it now

    Gallia : Let me know your thoughts, it was a quick creation and I think it could be refined
     
    #11
  12. MMMm

    MMMm Veteran Veteran

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    The only thing I'd add to the barricade would be to have all the dishes inside spill out or shatter. They currently sit upright even when the cabinet is pushed over.
     
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  13. Nutty171

    Nutty171 Adept at ineptitude Veteran

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    Hers. :p
     
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  14. Monkeynugget

    Monkeynugget Villager Member

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    MMMm: I considered that but as I wanted it to be flush and not stick out I would need to have the spilled plates in another cell below the cupboard. I did explore that idea (you'll see a smashed bottle in the example) but it would be messy to implement for someone as novice as me, so I settled with the plates and bottles just falling to one side of the wardrobe

    Nutty : Well online there's always 50/50 chance to get it wrong :p
     
    #14
  15. Monkeynugget

    Monkeynugget Villager Member

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    Well never did manage to work out how to kill an event with it in a dynamic fashion.

    but i'm going to release it anyway with a spoiler of something else I'm working on (pst. I hate shading)

    Barrel.gif

    $Animated_Barrel_1.png
     

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    Last edited: Feb 4, 2018
    #15
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  16. Mesajia

    Mesajia Veteran Veteran

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    That barrel is cool :D It gives me some inspirations for sidequests :)
     
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  17. Monkeynugget

    Monkeynugget Villager Member

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    Thanks I glad you like it :)
    I love seeing more dynamic environments so best of luck with you side quests :LZSooo:
     
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