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Monkeynugget

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Nothing Majorly Exciting


T.O.S : Feel Free To Do Whatever You Want Except Claim Them As Yours. IF you do use them a Copy of the game would be nice or at least let me know where you used them :)

Just Quickly Animated the Clock A Moment Ago And Liked the Outcome
Just create two events on the wall one top and bottom part of the clock and set stepping animation on

Adds a little bit of life to the scene

Oh Credits To RPG Maker Team For Original Resources

The Second Set of the Clock is just scaled for one tile not as smooth as the first imo
Animated Clock2.gif
26/04/2017 Fixed the smaller clock and little shading error

I thought I'd quickly add a simple moving gate
Just create one event on top of the tile set gate and set it to move left and right as you need it

I love the snap down at the end, would love to say it was intentional but was a happy accident the transition could be better

Note : If you've set your Gates to be unpassable you'll want Yanfly's region restrictions and region code it to allow events

Again Credits To RPG Maker Team For Original Resources
Animated_Gate_1.gif

Barricade Cabinet (Thanks to WhtDragon For The Cabinet & Her Great T.O.S)
They'll stop the bad guys chasing you :awink:
The GIF should show the manner in which to event it, If not let me know and I'll post it.

This will allow more dynamic chases from enemies.
For instance i'm using it as a method to allow the player to without heavy eventing reduce the amount of monsters that can chase.

Then using event touch you can allow monsters to destroy it after a certain amount of time.
I've got a modern locker variant i'll upload at some point
Barricade1.gif Barricade2.gif

Why is it all RPG games have barrels but I haven't seen one roll?
Barrel.gif
I really want to work out a way of making this erase events when it hits them from within the barrel and not the attacked event

Why wont you die! Stupid Lamia
Barrel_Attack.gif

Coming Soon (Requires A Little Cleaning)
Walking_Stick.gif

Hope They Are Useful
 

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Rhino

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That's really cool :kaoluv: Little things like this really make the world come alive! Thanks for sharing!
 

Monkeynugget

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Added a small animated gate for those cage scenes
 

Shinma

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It looks like the animation is off a bit. The bottom part of the gate appears to move in front of the static one on the right, while the top part of the gate appears to move behind it.
 

Andronius

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Very nice! :kaoluv: MORE, MORE!!!
 

Monkeynugget

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Shinma - yea, I haven't worked out how to rid that at the moment. Something to do with the level its on against the other gate. Tried a few ways but nothing that looks better so gonna leave it at that for the moment because I suck

Andronius - Glad you like :ahappy:
 

Gallia

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I really like the clock and door animation, i have mixed feelings about the barricade
 

Nutty171

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That bookcase looks like whtdragon's edit of spiderwebs on things. :p
 

Monkeynugget

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cheers Nutty171 :hhappy:

I can upload it now

Gallia : Let me know your thoughts, it was a quick creation and I think it could be refined
 

MMMm

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The only thing I'd add to the barricade would be to have all the dishes inside spill out or shatter. They currently sit upright even when the cabinet is pushed over.
 

Monkeynugget

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MMMm: I considered that but as I wanted it to be flush and not stick out I would need to have the spilled plates in another cell below the cupboard. I did explore that idea (you'll see a smashed bottle in the example) but it would be messy to implement for someone as novice as me, so I settled with the plates and bottles just falling to one side of the wardrobe

Nutty : Well online there's always 50/50 chance to get it wrong :p
 

Monkeynugget

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Well never did manage to work out how to kill an event with it in a dynamic fashion.

but i'm going to release it anyway with a spoiler of something else I'm working on (pst. I hate shading)

Barrel.gif

$Animated_Barrel_1.png
 

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Mesajia

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That barrel is cool :D It gives me some inspirations for sidequests :)
 

Monkeynugget

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Thanks I glad you like it :)
I love seeing more dynamic environments so best of luck with you side quests :LZSooo:
 

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