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I was wondering if it were possible to make a small patch for Yanfly's Animated Enemies plugin that can allow for adjustments to how it reads spritesheets... I'm using Yami's Sideview Battler plugin for more frames but it's causing issues when used for the enemy. they tend to have huge amounts of extra space as they read differently from the normal SV battler sheet. Yanfly's plugin reads the entire dimensions of the sheet and thanks to how you set up sheets with Yami's plugin, it throws off Yanfly's.

I couldn't figure out a fix myself so I was wondering if there was a way to patch Yanfly's plugin to adjust how it reads spritesheets. or at least add another option. unless that is someone already knows a work around for using enemies with Yami's plugin.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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