- Joined
- Nov 12, 2013
- Messages
- 105
- Reaction score
- 25
- First Language
- English
- Primarily Uses
- RMMV
Okay, let's get straight to the point.
I have been using Yanfly's Battle Engine Core plugin in all of my MV projects since the plugin's release. I have had no problems with it up until this point in time. I know this plugin is causing the problem, because I created a new project and started adding the plugins I am using one by one until I found the one causing the problem. It was indeed the Yanfly Battle Core.
The issue I am having, is after the battle is finished, my characters will start doing the jumping animation they do to celebrate winning the fight, however that's as far as it gets. They sit there jumping up and down in a never ending loop. The victory music doesn't play either. After removing the battle core from my project, and testing the same battle again, everything worked the way it was supposed to.
If anyone has any idea on why the plugin is doing this now, after it has worked fine perfectly before, I would love the input so I can get back to work on my game.
I have been using Yanfly's Battle Engine Core plugin in all of my MV projects since the plugin's release. I have had no problems with it up until this point in time. I know this plugin is causing the problem, because I created a new project and started adding the plugins I am using one by one until I found the one causing the problem. It was indeed the Yanfly Battle Core.
The issue I am having, is after the battle is finished, my characters will start doing the jumping animation they do to celebrate winning the fight, however that's as far as it gets. They sit there jumping up and down in a never ending loop. The victory music doesn't play either. After removing the battle core from my project, and testing the same battle again, everything worked the way it was supposed to.
If anyone has any idea on why the plugin is doing this now, after it has worked fine perfectly before, I would love the input so I can get back to work on my game.

