I'm creating a game with a 12x12 tile size using Shaz's plugin because that is what I'm comfortable with pixel art.
Unfortunately, the small tile size is causing stuttering to sprites when they move along with the camera.
Things I tried:
-Used typical 48x48 character with 12x12 tiles, still stutters.
-Tried 16x16 tiles, no stutter. 24x24 tiles cause stuttering vertically, but not horizontally. 8x8 tiles cause stuttering when moving right or down.
-A smooth scrolling plugin like MBS_SmoothScroll will sometimes work but doesn't fully remediate the problem.
My current conclusion is that even with a plugin changing the tiles, RPG Maker MV does not like tiles that are not multiples of 16. However, I wanted to ask the community for troubleshooting regardless just in case.
Unfortunately, the small tile size is causing stuttering to sprites when they move along with the camera.
Things I tried:
-Used typical 48x48 character with 12x12 tiles, still stutters.
-Tried 16x16 tiles, no stutter. 24x24 tiles cause stuttering vertically, but not horizontally. 8x8 tiles cause stuttering when moving right or down.
-A smooth scrolling plugin like MBS_SmoothScroll will sometimes work but doesn't fully remediate the problem.
My current conclusion is that even with a plugin changing the tiles, RPG Maker MV does not like tiles that are not multiples of 16. However, I wanted to ask the community for troubleshooting regardless just in case.
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