- Joined
- Dec 18, 2015
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- 455
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Hello all!
I was wondering if someone could create a smart path finding script that worked to have an event actively flee the player! This would work well with my randomly spawning "treasure goblins" (a la Diablo 3)!
So basically how it works is that I would randomly spawn a "treasure goblin" that would actively flee the player. The treasure goblin is an event that does not want to be caught by the player. If the player catches the treasure goblin he gives the player treasure! He is not santa clause, he doe not want to give you anything!
Shaz has created an excellent smart path finder script that I have used for my "Death Spawn Event". Death will actively pursue you so that he can kill you upon contact. What I am looking for is very similar except that the treasure goblin will actively flee the player.
Thanks so much for your time,
Freddie
I was wondering if someone could create a smart path finding script that worked to have an event actively flee the player! This would work well with my randomly spawning "treasure goblins" (a la Diablo 3)!
So basically how it works is that I would randomly spawn a "treasure goblin" that would actively flee the player. The treasure goblin is an event that does not want to be caught by the player. If the player catches the treasure goblin he gives the player treasure! He is not santa clause, he doe not want to give you anything!
Shaz has created an excellent smart path finder script that I have used for my "Death Spawn Event". Death will actively pursue you so that he can kill you upon contact. What I am looking for is very similar except that the treasure goblin will actively flee the player.
Thanks so much for your time,
Freddie

