This plugin will not work in MZ because it has plugin commands.
Will I port it? Initially I planned to port any plugin that people found useful. Now ... I don't know. The attitude people showed towards VisuStella and Yanfly was a major turnoff for me, and I don't know if I want anything to do with the engines or this community anymore.
The attitude some people had towards VisuStella was disappointing to say the least, but not everyone in the community is like that. I'm still hopeful that the majority is grateful for all the assets that are created.
It is a shame that it doesn't get reflected more in the comments/posts.
I do hope you remain in the community, because I can't imagine someone more helpful and inventive than you. Ultimately it is your own decision, if you want to port something or not. It is a hobby and you should have fun doing it.
I can imagine a port is a lot of tedious work, but I loved your smart pathfinding, because it could make whole villages that much more engaging and real. I bet this plugin breathed live into so much npcs in a bunch of MV games. Even if you don't port it, you can be proud of that and I'm thankful this plugin exists for MV.
No, it will not do that. You would have to tell it to find the path, then wait a certain number of seconds, then cancel the pathfinding. But you may not always end up the correct distance away from the event that you want to.
Are your events moving? If not, then you don't need to use a plugin at all - you can just do a Move Route to make event 1 move in a fixed direction.
I always told my DA fans how much I hate slot machines. They're fine in games as a risk-and-reward system. But when you're spending REAL MONEY in a Vegas casino to try and hit the jackpot (which very, very few people will), it can really hurt your budget. Gambling is a bad habit, and I don't like wasting my money on a slim chance. Go to Vegas for the experience, not the jackpot.