Smelting Ore System

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So i am trying to incorporate a large and complex crafting system into my current project and i want to know if this idea is possible and if so how to go about doing it.

The idea at the moment is you go about mining ore (there will be many kinds) as well as coal for a fuel source. then you need to place these items in a blast furnace and after a set amount of time (probably managed with Orange Time System) you get x number of Ingots out.

My question is how should i go about doing this? Ideally i could make a menu that opens and you can add the materials to a hopper of sorts and it auto runs in the background but i do not know how to set up a container like this nor how to manage the eventing to ensure the proper outcomes.
Any help is greatly appreciated!
 

JGreene

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With some careful eventing and use of plugin commands, PH Warehouse could be used to accomplish most if not all of this. If you decide not to make it time based, there are plenty of recipe crafting plugins out there that you could use.
 

monkeyintartan

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Is it 100% necessity that the player has to wait for a set amount of time for the ingots to be made??? Because if not any basic crafting plugin can do what you want. You would have the crafting menu only open up when the player goes to the furnace. And the recipes would be simply create the ingots from the materials there and then.

IF you want it to be set in a "hopper" then you will have to create it using an event system that would get more and more complicate with each ingredient and possible ingot.
 

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