Pretty much everything you said hinges on "might", and you not having any real answers, so I'll take that as there not really being any reason for the option to be explored. The only good reason I can see would be if it's technically unfeasible, which I doubt since I've seen a lot of people saying Switch supports HTML5. Really, I'm having a hard time seeing why people are getting such vitriol for this conversation lol. I could see it in the past when RMMV wasn't even out and it seemed unrealistic, but a lot has happened in the past 3 years. Kadokawa released RPG Maker on 3DS, Switch became a massive success (especially for indies), and now Yoyo is catering Game Maker specifically to be able to create for a console. I absolutely get the idea of keeping expectations in check. If the option were made, the vast majority of games wouldn't see success on a home console. It probably wouldn't be profitable for most people. It would only be a niche audience. BUT it's really shitty to just tell people no without giving them the ability to just try. If they fail, that's on them. Who are you to say they shouldn't? What wouldve happened if someone told the creator of To the Moon to not bother making a game with RMXP? What if there were people telling the maker of Undertale he'd never make a good game since he knows nothing about coding? Not everyone can be the next huge hit, and not every game makes it big. But someone will eventually, if theyre given the opportunity to do so. And by giving more people that opportunity it benefits all of us.