Nowadays, every time i see a RPG Maker game it's either totally new, with every single aspect of the game being created by the maker, or...just another RPG Maker game(Games with default tilesets, or something really similar, without almost any work on it).
The first group is totally fine(Most are really great games, wich have things i didn't know that RPG Maker could do). The second one... Is what make some people dislike rpg maker and RPG Maker games:Games by U$1 or so(or free) in Steam, that have nothing new, no custom windowskin, basic Message system, RTP graphics everywhere(Without a single recolor at least), etc.And i think that something should be done start changing it, before it affect other rpg maker games and the engine itself(The more "just another RPG Maker" games out there, the less chance of selling a RPG Maker game we will have, and the lower the price since those games are almost always 2 dollars or less. It make RPG Maker Games value lower in the eyes of customers)
I mean, it's not that hard to don't "make just another RPG Maker Game". There are so many tutorials telling how to make good games, example:
Maybe this forum could help encourage this. For example: No more 1 month long contest. It's too little time to make a really good game for most people. What about 1 year long contest with a better prize instead?
What about being able to chose one between X "RTPs"(packs of resources) when you buy RPG Maker?Then if you need/want a RTP(wich could have it's name changed, so less people would download/search and use it) resource, you download it some time after.
I don't know what could be done to help changing this situation, but i really think that something must be done.
The first group is totally fine(Most are really great games, wich have things i didn't know that RPG Maker could do). The second one... Is what make some people dislike rpg maker and RPG Maker games:Games by U$1 or so(or free) in Steam, that have nothing new, no custom windowskin, basic Message system, RTP graphics everywhere(Without a single recolor at least), etc.And i think that something should be done start changing it, before it affect other rpg maker games and the engine itself(The more "just another RPG Maker" games out there, the less chance of selling a RPG Maker game we will have, and the lower the price since those games are almost always 2 dollars or less. It make RPG Maker Games value lower in the eyes of customers)
I mean, it's not that hard to don't "make just another RPG Maker Game". There are so many tutorials telling how to make good games, example:
Maybe this forum could help encourage this. For example: No more 1 month long contest. It's too little time to make a really good game for most people. What about 1 year long contest with a better prize instead?
What about being able to chose one between X "RTPs"(packs of resources) when you buy RPG Maker?Then if you need/want a RTP(wich could have it's name changed, so less people would download/search and use it) resource, you download it some time after.
I don't know what could be done to help changing this situation, but i really think that something must be done.



