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I'm trying to focus on my one main game, a survival/futuristic/post apocalypse sorta game. And my first task to tackle is the database. I want to have the player be able to make different weapons, tools, and vehicles, etc. But I don't know where to start with the basic materials. I have a couple of them down: wood, rubber, and then some different kinds of minerals and metals. The problem is getting the other basic resources, the complex resources, figuring out which resources create which item, and where each resource can be found/grown in the in-game world. And I'm having a terrible, uh, mapper's block, I guess you'd call it, on the side. (Sorry for the ranting)

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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