So... More Crops?

Jade_D

Warper
Member
Joined
May 17, 2019
Messages
4
Reaction score
18
First Language
English
Primarily Uses
RMMV
I've looked everywhere. Couldn't find them. Made these. Also, why no cabbages in crates? Fixed that too, enjoy.


From top left to bottom right: Crate O' Cabbage, Box O' Onion, Lentil Bean (Bush?), and White Carrot- I mean "Onions".

These are recolors / reworkings of original MV art. Do not use unless you have a legal copy. Attribution is requested and please do not repost unedited versions of these spites without attribution. Feel free to repost edits as my art skills are terrible and the onions are fuzzy.

Update 07/23/2019: Apple Trees and Lemons
Additional things, because I needed lemons and apples already are in crates. All previous terms still apply

From top left to bottom right: TreeShortener (TM*), Box O' Lemon, Floating Fuzzy Lemons, and Floating Fuzzy Apples

Using MVs two layers of transparency, you can use the default bottom from the tall tree, the TreeShortener (TM*)
and a Floating Fuzzy fruit of your choice.

(Blue -dashed lines are tile boarders)

I hope you all find them useful.

* its not a real trademark, I'm using this as a joke
 

Attachments

Last edited:

phamtruong1992

Green Dragon
Veteran
Joined
Nov 22, 2015
Messages
203
Reaction score
233
First Language
English
Primarily Uses
RMMV
Nice cabbages you have there. You know, we dragons like eating those... for diet. No meat november!
 

gothicvoid

[GothicVoid]
Veteran
Joined
Feb 14, 2019
Messages
242
Reaction score
263
First Language
English
Primarily Uses
RMMV
Love the onions!!! and yas! cabbages in crates! TY :)
 

NickPat91

Villager
Member
Joined
Jan 4, 2019
Messages
28
Reaction score
1
First Language
English
Primarily Uses
RMMV
Those look pretty cool, Jade_D; and I was wondering if you do other types of tilesets besides crops.
 
Last edited:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

So I am working on a big DLC package for my game.... and it will add a new intro and extend the ending of the base game, while of course adding additional content to the game... Yeah, that should work! lol
I'm stuck, I'm making some of Mr. N's Dialogue but I can't finish his full Dialogue...heres what I got now [this is the part I'm stuck on] "You treat me like a
bug, I'M SICK OF IT, you had me make these...abominations...well, now..." and at the "Well, now...' part I'm stuck at, anyone got Ideas?
Ami
--- Top Up ---

Merchant: Diamond Sword cost 100 Diamonds
F.Magic Knight
: I don't have Diamonds,what should we do?
M.Knight: I don't have any choice,i have to Buy Diamonds with my Card
F.Magic Knight
: You do?
(M.Knight's Balance Just Have 1.25)
M.Knight: (Chuckle) Maybe,later…
Decided to add the option to customize decor/furniture in the player's base -- a couple of item options per furniture slot, some different carpets, etc. It's not really difficult to event, but oh goodness it's much more tedious to implement than I anticipated :'D

Forum statistics

Threads
107,539
Messages
1,030,358
Members
139,669
Latest member
Vaquino
Top