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That was a really interesting read 
Pretty sure Hannibal Lecter was a psychopath, not a sociopath.However, i like them very intelligent and cold, like Hannibal Lecter.
But i think it's worth, because there are usually very charismatic characters and people love them ^^
The main reason this discussion is unsuited for your research purposes is because 1) Lecter was a fictional character and even though he was intended to be a sociopath, the portrayal of the character exhibited all the characteristics of a classic psychopath (i.e. charmer, not afraid to talk to people, no feelings attached and no empathy); 2) You still need proper references and study material by actual experts in the field if you want to avoid making the same mistakes in your game. Hollywood and fictional characters are not credible sources. Re-iterating for the third time, but it's better to skip this whole idea of trying to implement a metaphorical black hole than misinform people.He was a sociopath, he had no emotions and no empathy for what he did
And to emphasize this further, not everything in psychology is agreed upon by the experts either.(Psychology is a very complicated field and many things are still unknown in it)
The only problems with this is you end up painting a "big bad" and my game doesn't have any major bosses oO. But I can see your pointThere's been a lot of research done that shows that quite a few successful business people have sociopathic tendencies. In their case, it's reflected in increased ambition and ability to put their own needs before their coworkers/friends/etc. They're capable of working in a team if necessary, but they have no qualms about (figuratively) stepping on others to further themselves. It leads to success and advancement in certain businesses where the competition is high.
This might be interesting to illustrate in a game, as it would potentially fit a lot of roles: mercenary, politician, pirate, etc. Someone very ambitious with a hidden agenda and no qualms about betraying the team...
The problem is....They are! Well, once you remove all of what the internet has to say and also remove the opinions of armchair psychologists, you'll see that they are the same.*sigh* Part of the point of this thread was about how sociopaths and psychopaths are not one and the same.
I'm not sure how that automatically paints a villain... The betrayal could be used as something that just changes the party dynamic, or it could be used to illustrate the major conflict in your story. Then there's also the positives if the party member in question has the same ultimate goal as the party and motivates the team when the morale is low. Or you could have that character killed and have the party members deal with conflicting feelings.The only problems with this is you end up painting a "big bad" and my game doesn't have any major bosses oO.
Sociopathy/Psychopathy is defined as having a diminished level of empathy, not necessarily the complete lack of empathy. (but that itself changes depending on a person's definition/opinion on the subject). Maybe a perfect Sociopath is what you described, but there are very few of those that are ever written well. They wouldn't normally make for interesting characters anyways because their only describable flaw is what...that they hate people?I think a sociopathic character could be very interesting, if done well. Too many "hollywood sociopaths" like Dexter are really nothing like actual sociopaths at all. The main trait of a sociopath is a complete lack of empathy. Often they have some sort of social "mask" of charisma and superficial charm that hides their manipulative nature. The sociopath has no regard for morals or anything of the such, and seeks purely to further there own agenda, and will use and abuse anyone who crosses their path. The reason I think hollywood does sociopaths wrong typically is because they really are a mostly one-dimensional character, I wouldn't expect a sociopath to have any character growth or learn any lessons. They may pretend too, but in reality they wouldn't. So overall, I would make sure to have them be a complete bastard at heart but also one with a good amount of intellect and lots of superficial charm.