- Joined
- Apr 30, 2016
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- english
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Hi everyone this is a personal project I'm currently working on, It's a Visual Novel/RPG with an episodic focus.
The Story?
Millions of years have passed and many things have been lost to time, A great Collision is in process between two Galaxies... The one we called home and our neighbor Andromeda.
https://s3-us-west-1.amazonaws.com/*******.posts/9022291662537687023.jpg
You follow a small crew on board a unique ship called Starwing exploring the newly forming Galaxy.
https://s3-us-west-1.amazonaws.com/*******.posts/72452761971168047.jpg
They're Adventures leads them to an isolated system at the edge of the galaxy where they discover something Ancient that is thrown on to them for protection.
https://s3-us-west-1.amazonaws.com/*******.posts/3093631140225251881.jpg
ScreenShots
Some early screenshots, game is 720p
https://s3-us-west-1.amazonaws.com/*******.posts/7868882624953974464.jpg
https://s3-us-west-1.amazonaws.com/*******.posts/7868882624953974464.jpg
The Crew!
https://s3-us-west-1.amazonaws.com/*******.posts/9921938610782866854.jpg
Left to Right
Burst, Red, Sol, Luna and Rhea!
More info in the future!
Battle System
The Battle System of this game uses Yanfly's ATB with quite a bit customization into the classes and combat and plays like traditional Dragonquest games and other Dungeon Crawlers.
In the first episode you will experience the Ship combat, though you have four classes I have designed them to work as one keeping the theme that you are onboard and controlling a ship. (I think I have been successful at this ^^)
In Combat you will have to deal with enemies but also the maintenance of the ship... Pushing the ship's Abilities to much will result in overheating disabling the entire ship and even shutting down components.
Character Combat will be introduced in the second episode and is still in the conceptual process.
In the first episode you will experience the Ship combat, though you have four classes I have designed them to work as one keeping the theme that you are onboard and controlling a ship. (I think I have been successful at this ^^)
In Combat you will have to deal with enemies but also the maintenance of the ship... Pushing the ship's Abilities to much will result in overheating disabling the entire ship and even shutting down components.
Character Combat will be introduced in the second episode and is still in the conceptual process.
4
I focus mostly on the art and story and of course developing this in RPG maker MV.Music, Sound and Programming/Plugins are usually external/minor editing with Credit given at the end of each episode.
I will update this page more in the future, so please stay tuned.
Feedback is welcome and Thank you!
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