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So i made 3 start quests for the main character so they can get basic gear in the beginning of game. I don't want them to leave town however. I tried to use three soldiers to block the entrance with events on each. They won't disappear when the conditions of having all the items in your inventory are met.
Im not sure what i am doing wrong. Do i need to put a 'erase event' command somewhere or a conditional branch, maybe a self switch to 'erase event'?
EDIT: Nevermind, i figured it out. I was stacking conditional branches within each other rather than stacking them on top of each other. Thanks anyway.
EDIT: Nevermind, i figured it out. I was stacking conditional branches within each other rather than stacking them on top of each other. Thanks anyway.
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