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So i made 3 start quests for the main character so they can get basic gear in the beginning of game. I don't want them to leave town however. I tried to use three soldiers to block the entrance with events on each. They won't disappear when the conditions of having all the items in your inventory are met.



Im not sure what i am doing wrong. Do i need to put a 'erase event' command somewhere or a conditional branch, maybe a self switch to 'erase event'?

EDIT: Nevermind, i figured it out. I was stacking conditional branches within each other rather than stacking them on top of each other. Thanks anyway.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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