RPG Maker Forums

Hello,

I've been using this script for a while now and so far it functioned perfectly.

However, in the last map I created, after a while it seems to become "corrupted" and all message windows start showing up like this:

http://ft.trillian.im/b2d2bae2c111daf747a7fc9e5a1b877acc2a63f2/6s7mcLKmCKNVN3B46HVfB37wqCNWC.jpg

http://ft.trillian.im/b2d2bae2c111daf747a7fc9e5a1b877acc2a63f2/6s7mcUvNMIUzeX6rQzvvoeXBG54X1.jpg (with name box on)

Oddly enough, I can stop the error by removing all the parallel process events running in that map, however that of course is far from ideal.

The 4 events in question were setting some variables every 999seconds and one would only be enabled later on in the game.

As far as I know, the script doesn't use any switches/variables, so I can only assume that the maker gets overworked somehow.

Yanfly's Ace Message System: http://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-message-system/

Any suggestions would be appreciated.

EDIT: Apparently, the script uses the variable #22. As soon as that variable is changed, the script breaks.

I guess that fixes my problem. Thread can be closed.

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