RMMV [SOLVED] Blur screen behind text window; similar to how the menu window blurs gameplay

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RadioactiveArcade

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I was wondering if there is a simple plugin that allows me to blur the gameplay behind the text box, the same way pulling up the menu window in-game does. I'm currently using yanfly message core and galv's character busts, I would love to have the background behind the text window and character images to be blurred.
I don't mind manually inputting the plugin command into the event because I already have to do that with stuff like "BUST RIGHT" and whatnot. I really want the focus to be on the characters and dialog during the text box instances, but I don't want to implement blur on all text window instances.
 

SigmaSuccour

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FilterController.js
You can blur the whole screen below/behind text box.
Or blur individual sprites, pictures, or elements.
ON.png

In this example, I've blurred the background image, and two of the character arts. (Only the character who is currently speaking, is non-blurred).
 

RadioactiveArcade

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FilterController.js
You can blur the whole screen below/behind text box.
Or blur individual sprites, pictures, or elements.
View attachment 187226

In this example, I've blurred the background image, and two of the character arts. (Only the character who is currently speaking, is non-blurred).
So what exactly do your plugin commands look like in this example? Is the target 'screen' or 'background'? nvm I got it to work, thanks!
 
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slimmmeiske2

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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