[solved] Class with Weapons: atk and mat multiplier

miyanke

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Hello everyone,


I'm using YEP_Class Change Core and I'd like to add a multiplier to my characters depending on the weapon they are using and the class they are, something similar to Bravely Default.


Ex. A White Mage deals atk/mat*0.25 if using a gun, *1 if using a sword and *2 if using a rod.


If there's no script like this created I thought on a system where I can set a pasive invisible state to the characters by a common event, setting it when the weapon is held by a class... but I'm not good coding.


Any help is welcomed.
 
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Silenity

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I know I saw a few in the plugin section.


Might wanna skim it a few times.
 

miyanke

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I know I saw a few in the plugin section.


Might wanna skim it a few times.
Thank you, I didn't see that [I don't know why] It's exactly what I was looking for, hope to try it at home tonite.
 

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