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- Mar 24, 2018
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I'm creating a monster in my project that is intended to be much taller than the screen, and the way around it I found was to have the creature be part of the background of the battle as a parallax, and have the game shift it's way up the background to signify phase changes.
Essentially I want it to be exactly like the final fight in Final Fantasy 6
I've been using scripts so far for things like having side-view battles, so if there's a script that can accomplish this that'd be lovely, but it feels like something this simple should be doable without it, but my efforts with it alone so far have yielded nothing
Essentially I want it to be exactly like the final fight in Final Fantasy 6
I've been using scripts so far for things like having side-view battles, so if there's a script that can accomplish this that'd be lovely, but it feels like something this simple should be doable without it, but my efforts with it alone so far have yielded nothing
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