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- Jan 4, 2019
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- RMVXA
So a disclaimer: I'm not looking for something that changes the formula for escaping from combat like making it based on agility or something. I've already modified my escape to be always guaranteed.
Instead I'm looking for a script that makes it so you can't escape immediately until a turn count passes or a enemy HP threshold is reached.
This is not something for every fight in the game. It is important because I want to have encounters where you are forced to survive against unbeatable enemies that track you down, and weakening them or outlasting them frees up the Escape command.
Instead I'm looking for a script that makes it so you can't escape immediately until a turn count passes or a enemy HP threshold is reached.
This is not something for every fight in the game. It is important because I want to have encounters where you are forced to survive against unbeatable enemies that track you down, and weakening them or outlasting them frees up the Escape command.