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TL;DR: I'm looking for a way to make a gun show its ammo capacity alongside its other stats like attack or luck in the equip screen.
Hiya folks! So, I'm working on a system using Unco's ammo system (enabled with FOSSIL) to make guns that have a set amount of ammo before needing to reload. If you want to get an idea for how that works exactly, here's a tech demo of this system in action: .
The main idea is that various weapons use their ammo capacities to balance against each other. A sniper rifle might be more powerful, but have a smaller ammo count than a pistol or assault rifle, forcing the user to reload more often, and potentially making some skills with high ammo consumption entirely off-limits.
This means that a weapon's ammo capacity is a very important stat to communicate to the player. The only place where I can really do it right now is in the "Description" section, but that's less than ideal because A] This arguably most important weapon stat becomes the least highlighted of the lot B] the player can't immediately compare these pros and cons of two weapons in the equip screen like they could for attack and so on and C] it takes away valuable room for actual weapon-specific descriptions, of which there is already very little.
Ideally I'd want something looking sort of like this (pardon the ugly paint edit):
Is this something that's achievable without plugins? If not, which plugins should I look into to make this happen?
Thanks in advance! Any help will be greatly appreciated!
Hiya folks! So, I'm working on a system using Unco's ammo system (enabled with FOSSIL) to make guns that have a set amount of ammo before needing to reload. If you want to get an idea for how that works exactly, here's a tech demo of this system in action: .
The main idea is that various weapons use their ammo capacities to balance against each other. A sniper rifle might be more powerful, but have a smaller ammo count than a pistol or assault rifle, forcing the user to reload more often, and potentially making some skills with high ammo consumption entirely off-limits.
This means that a weapon's ammo capacity is a very important stat to communicate to the player. The only place where I can really do it right now is in the "Description" section, but that's less than ideal because A] This arguably most important weapon stat becomes the least highlighted of the lot B] the player can't immediately compare these pros and cons of two weapons in the equip screen like they could for attack and so on and C] it takes away valuable room for actual weapon-specific descriptions, of which there is already very little.
Ideally I'd want something looking sort of like this (pardon the ugly paint edit):

Is this something that's achievable without plugins? If not, which plugins should I look into to make this happen?
Thanks in advance! Any help will be greatly appreciated!
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