- Joined
- Jul 9, 2020
- Messages
- 146
- Reaction score
- 48
- First Language
- Spanish
- Primarily Uses
- RMMV
Hello!
I'm developing a game with voice acting, and when I intend to skip the dialogue instead of listening to the whole line, I can hear the two voice sound effects overlapping one another. I do use the command "STOP SE" after the text so that the player can skip dialogues if he whishes, but they won't stop playing.
As you can see in the below image, I Play the Voice, then text, and after the text -and before the next SE- I add the "Stop SE" ("Detener SE" in Spanish) command, still doesn't work.

Any ideas on what might be wrong? Thanks!
I'm developing a game with voice acting, and when I intend to skip the dialogue instead of listening to the whole line, I can hear the two voice sound effects overlapping one another. I do use the command "STOP SE" after the text so that the player can skip dialogues if he whishes, but they won't stop playing.
As you can see in the below image, I Play the Voice, then text, and after the text -and before the next SE- I add the "Stop SE" ("Detener SE" in Spanish) command, still doesn't work.

Any ideas on what might be wrong? Thanks!