- Joined
- Apr 14, 2019
- Messages
- 214
- Reaction score
- 187
- First Language
- German
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- RMMV
I have set up map transition on player touch. This transports
my character to the location on the next map where obviously the other
map transition event is located.
Now if my player walks onto any neighbour map transition event he/she is immediately
transfered back to the original map. I fixed this by adding a if Player faces correct
direction in the event.
But now if the player walks onto any neighbour map transition event and presses the
correct directional key afterwards, nothing happens.
How can I make it possible a map transition event is triggered when the player is
located at the exact same position of the event and presses the direction where the next map is located?
Is this even the right subforum to ask this question?
my character to the location on the next map where obviously the other
map transition event is located.
Now if my player walks onto any neighbour map transition event he/she is immediately
transfered back to the original map. I fixed this by adding a if Player faces correct
direction in the event.
But now if the player walks onto any neighbour map transition event and presses the
correct directional key afterwards, nothing happens.
How can I make it possible a map transition event is triggered when the player is
located at the exact same position of the event and presses the direction where the next map is located?
Is this even the right subforum to ask this question?








