RMMV [SOLVED] Khas Lighting Plugin Bug: Toggling the player's lantern on or off briefly disables their collision?

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While working on a spooky game, I discovered an interesting glitch(?) that has to do with Khas's lighting plugin.

The game uses a toggleable flashlight. However, while turning it off or on...


THAT happens.

I'm not entirely sure how I can go about fixing this. This is a pretty annoying collision error that can really mess up progression in the game, and I'd love to learn how to get it fixed as soon as possible.

If it helps, here's the basic common event I have to toggle the flashlight.
1612547103539.png

FINAL UPDATE: OKAY SO APPARENTLY CTRL WAS DISABLING MY COLLISION LIKE A CLIMB BUTTON OR SOMETHING AND WHEN I CHANGED IT TO SHIFT IT WORKED- not even gonna ask, it's fixed lmao
 
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mlogan

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I've moved this thread to Plugin Support. Thank you.


edit: @GroundZeroGames Can you clarify what is happening that is not supposed to be? I thought yesterday I was missing it because I was watching on my phone's small screen. I still don't see it, because I don't know what is supposed to be happening that is not.
 
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[move]Plugin Support[/move]
edit: @GroundZeroGames Can you clarify what is happening that is not supposed to be? I thought yesterday I was missing it because I was watching on my phone's small screen. I still don't see it, because I don't know what is supposed to be happening that is not.
The collision appears to deactivate when I toggle the PlayerLantern function. There's a bench there that I shouldn't be able to walk through. whenever I toggle the light on or off, I somehow manage to walk right through. This applies to every non-passable tile in the game.
 

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