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This is kinda of an "eventing" (how is it called outside RPG Maker?
) style question, but when are you actually supposed to prefer labels over conditions/loops scene commands?
In high-level programming, for example, goto should be used only when:
I also tried checking VNM's guide, but here's all I found:
In high-level programming, for example, goto should be used only when:
- a program automatically generates code (ex. parser generators)
- exiting from nested loops
I also tried checking VNM's guide, but here's all I found:
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