- Joined
- Apr 21, 2019
- Messages
- 5
- Reaction score
- 1
- First Language
- French/English
- Primarily Uses
- RMMV
I guys !
The plugin i'm wishing to build look like that (no code for now) :
-if the notebox contains <Class : x> (x is the classe name)
then the item is only useable for the class (usable in the item menu)
-else the item is useable for all classes
I'm pretty sure to know how to check what is inside the notebox BUT after that step i'm totally lost : i don't know on which function i need to do something and how the game can know when items can be used or not.
Thanks for reading my post and waiting for help if someone know how to do !
The plugin i'm wishing to build look like that (no code for now) :
-if the notebox contains <Class : x> (x is the classe name)
then the item is only useable for the class (usable in the item menu)
-else the item is useable for all classes
I'm pretty sure to know how to check what is inside the notebox BUT after that step i'm totally lost : i don't know on which function i need to do something and how the game can know when items can be used or not.
Thanks for reading my post and waiting for help if someone know how to do !


