- Joined
- Jul 20, 2021
- Messages
- 30
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- RMMV
I have used Yanfly's Weapon Unleashed plugin with no problem for over a month, but I am having a problem using it to replace Guard when using a passive state.
I tried turning off all plugins that might not be necessary and the problem persists.
Replacing guard still works when I attach it to a weapon. I think it also works if I put the tag in the class. However, I need to use it for passive states, so I can change them when you get certain skills.
The Plugin info says there are "Actor, Class, Enemy, Weapon, Armor, State notetags," so states should work for it.
I used Yanfly's Plugin List to try to make sure the plugins are in the right order.
I attached images below of my plugin list, the relevant tags and specifications, the successfully replaced "guard" skill for one actor in game, and the missing replaced "guard" skill for another actor in game. (The default "guard" is "evade" in game.)
Did I do something wrong? Not sure why it's not working.
I tried turning off all plugins that might not be necessary and the problem persists.
Replacing guard still works when I attach it to a weapon. I think it also works if I put the tag in the class. However, I need to use it for passive states, so I can change them when you get certain skills.
The Plugin info says there are "Actor, Class, Enemy, Weapon, Armor, State notetags," so states should work for it.
I used Yanfly's Plugin List to try to make sure the plugins are in the right order.
I attached images below of my plugin list, the relevant tags and specifications, the successfully replaced "guard" skill for one actor in game, and the missing replaced "guard" skill for another actor in game. (The default "guard" is "evade" in game.)
Did I do something wrong? Not sure why it's not working.
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