*solved* Script that amplifies element powers with equippement/passives?

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François Godbout

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I don't know if its already part of the game but as far as i know its not. And i already tried himework's elemental modifiers but its rather mean't to split damage type, not amplify them. (unless i missed something)

So basically i'm looking for a script where if a certain state/skill or equippement (like an armor or accessory) is currently aquired, the power of certain element types increases, or even decreases.

For instance a ring that adds 5% extra damage if the skills are fire element but does 5% less damage if the skills are ice element.
 

Demi_Fiend

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I think Victor has a script that does that. Here's a link to it.
Hope this helps!
 

François Godbout

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I think Victor has a script that does that. Here's a link to it.
Hope this helps!
Hm, it seems to rely more on skill types than actual elements. I'll try to see if its compatible with kread-ex multiple skill types and give you some news. Its not exactly what i am looking for but it might do.
 
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François Godbout

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aaaaaaand nope it doesn't do. What i need is something that amplifies by a percentage based upon the skill's "element" term. This script is not compatible with anything i tried and it required an extra script that kinda messes things up .-.
 

Roninator2

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Since there may be no way to script what your doing, I would just make states and have them applied to the equipment and skills.
 

François Godbout

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you can make states strenghten specific elements?
 

Roninator2

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It's a part of what you have as a default database.
states.PNG
 

François Godbout

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I'm not trying to make a passive that makes the basic attack be of a specific element. I'm trying to make % bonuses if the user uses magic of a certain element attributed in the "damage" skill parameter. Like if someone uses a fire skill and has a 5% bonus with the fire element it emplifies the strenght/damage of that skill by 5%
 

Roninator2

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Yea, you're really not making sense.

Atk Element : Physical
Element rate : Fire 105%

Thats what you just said and can be put in a state that you can apply to the equipment or skill.

For that matter all the state needs is Element rate: Fire 105% nothing else
 

François Godbout

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Doesn't element rate only affects the damage you receive from that element and no not the power of a skill using that element? And how am i not making any sense?
 

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François Godbout

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Oh, the version Demi sent only affected skill types but this one seems to work with everything else. I'll give it a shot

Edit: It works, cheers!
 

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