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- Oct 15, 2022
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- RMMZ
This should be really easy but I haven't found a notetag either on the VS core engine, battle core or skills/states core that indicates that when a character or enemy is, for instance, in a state called "Hide", their sideview sprite becomes transparent (50% opacity or so).
Am I missing something or is there another resource I can use to get this effect?
Thank you!
Am I missing something or is there another resource I can use to get this effect?
Thank you!