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- Mar 18, 2019
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Hello
,
To make a custom taming system in my game, I would like to store "a variable" in all the enemies of a fight,
In each instance of $gameTroop in battle for example, I tried but I don't know how to make the variable independent for each enemy, thanks in advance.
Ps : Sorry for my bad english.
Edit : Like hp, it can be different for all enemy and change independently of the database.
Edit 2 : I will search in the yanfly plugin for the levels
Edit 3 : I decided to make my personnel plugin ...
SOLVED
I THINK
To make a custom taming system in my game, I would like to store "a variable" in all the enemies of a fight,
In each instance of $gameTroop in battle for example, I tried but I don't know how to make the variable independent for each enemy, thanks in advance.
Ps : Sorry for my bad english.
Edit : Like hp, it can be different for all enemy and change independently of the database.
Edit 2 : I will search in the yanfly plugin for the levels
Edit 3 : I decided to make my personnel plugin ...
SOLVED
I THINK
Last edited: