- Joined
- Nov 11, 2018
- Messages
- 80
- Reaction score
- 28
- First Language
- English
- Primarily Uses
- RMMV
Hello!
So, short story, I've got a common event that causes the luck stat of a party member to be added to a game variable. There are six possible party members, and only one of them can be in the party at a given time. The plan is to use a switch statement to figure out which character is in the party, and use that to determine who's luck stat to use. Here's what I've got so far:
; switch ($gameParty.leader().actorId() == ID) {
case 0:
$gameVariables.setValue(2, $gameVariables.value(2) + $gameActors.actor(1).param[7] );
break;
case 1:
$gameVariables.setValue(2, $gameVariables.value(2) + $gameActors.actor(2).param[7] );
break;
// and so on
Here's the problem: I barely understand any of this stuff. I wrote it mostly through copy pasting stuff from RMMV Script Calls and guessing the rest. I don't want to drag someone into teaching me all of javascript, I just need to know how I'm supposed to change what I have so it'll work, and I can use that to figure out the rest.
Thank you for your time!
So, short story, I've got a common event that causes the luck stat of a party member to be added to a game variable. There are six possible party members, and only one of them can be in the party at a given time. The plan is to use a switch statement to figure out which character is in the party, and use that to determine who's luck stat to use. Here's what I've got so far:
; switch ($gameParty.leader().actorId() == ID) {
case 0:
$gameVariables.setValue(2, $gameVariables.value(2) + $gameActors.actor(1).param[7] );
break;
case 1:
$gameVariables.setValue(2, $gameVariables.value(2) + $gameActors.actor(2).param[7] );
break;
// and so on
Here's the problem: I barely understand any of this stuff. I wrote it mostly through copy pasting stuff from RMMV Script Calls and guessing the rest. I don't want to drag someone into teaching me all of javascript, I just need to know how I'm supposed to change what I have so it'll work, and I can use that to figure out the rest.
Thank you for your time!

