- Joined
- Apr 28, 2018
- Messages
- 2
- Reaction score
- 0
- First Language
- Portuguese
- Primarily Uses
- RMVXA
I created a common event that uses a variable called time, each 600 frames (10 seconds) it increases by 1 (240 seconds to make 24 hours in the game), then another common event using conditions to make time progress, but when i change the map, the cycle resets, time was 10, it will go back to 0, can someone help me fix this?




