RPG Maker Forums

I was needing Nelderson's Title Screen TimeOut which he made for VX converted to Ace

but I wanted to add a feature where it still could play a movie but also could go to an automap and then return to title

as per an archived request but I can't find that link again. Sorry

Title When Idle [VX Version]

Code:
#===============================================================================#                  N.A.S.T.Y. Movie when Title is Idle #                  Nelderson's Awesome Scripts To You## By: Nelderson# Last Updated: 11/26/2011## Version 1.0 - 11/26/2011##===============================================================================## Update History:# - Version 1.0  - Initial release, made for ShinGamix##===============================================================================# *Notes:# - This Script requires SuperOverlord's SOV ~ Videos script## - Compatible with Hanzo's Animated Title screen## - Make sure to fill out INTRO_VIDEO and TIME_TO_WAIT at the top!## - The controls from Overlord Dave's Script work just fine.  So you can still#   pause and back out with no problem!#===============================================================================#===============================================================================# Credits:## -Nelderson#===============================================================================module NEL    #Must be in " "  INTRO_VIDEO = "Highlight"    # In Seconds - So 60 seconds = 1 minute....duhh  TIME_TO_WAIT = 3  end#==============================================================================# ** Scene_Title#------------------------------------------------------------------------------#  This class performs the title screen processing.#==============================================================================class Scene_Title < Scene_Base  include(SOV::Video::Commands)    alias nel_mov_title_strt start  def start    super    nel_mov_title_strt    @timer = 0  end  alias nel_sup_title_up update  def update    super    @timer += 1    nel_sup_title_up    if @timer >= NEL::TIME_TO_WAIT * 60      @timer = 0      test = play_video(NEL::INTRO_VIDEO)      play_two_video(test)    end  end    def play_two_video(video)    # Memorize and stop current bgm and bgs    bgm = RPG::BGM.last    bgs = RPG::BGS.last    RPG::BGM.stop    RPG::BGS.stop    # Play video    Video.play(video)    # Restart bgm and bgs    bgm.play    bgs.play  endend

Latest Threads

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,038
Messages
1,018,466
Members
137,821
Latest member
Capterson
Top