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Hello

Here's the thing: the map is an horizontal bridge that crosses a river and I want to give the river a flow feeling that goes from north to south. So I did some events that represents floating debris, boxes and wood that moves in the water under the bridge. The problem is that the events stops when i go far away the bridge.

The map is 140 x 30. The debris events have their own route and are passable. They move x tiles down until it reaches the bottom of the map (it starts x tiles down the bridge). Then the graphics change to nothing, jumps 29 tiles up, and passes "down" the bridge invisible and repeats.

But only if the char is near. Is not possible to make them move anyway if I'm for example where the trees?
Thanks

bridgemap.png

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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