- Joined
- Mar 28, 2014
- Messages
- 9
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- French
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Hello everyone,
I'm new here, but didn't saw any introduction topic so i'm gonna do it quicly here.
My name's Corentin, i'm French, 23 years old and i'm just starting at RPG Maker VX Ace.
I found this pretty awesome website while I was looking for some tips.
So~
I'm attempting to create a unique savepoint system, which allow the player to save one location at the time, in the aim to be used upon death.
Well, seems easy but I don't understand why it's not working like I want to :/.
That's why I'm asking for some advice.
Currently, I'm saving "@x" & "@y" into 2 variables with an event, and I want to use them while the party is dead.
Screenshots:
Like that, I was sure it will work just fine, but not really..
When my party is dead i got:
So what I'm trying to do seems not featured by the native script
here:
If I use numbers instead of variables it work properly, but this is not what I am looking for.
I've already tried to write it in others ways without any success..
Any idea will be appreciate <(^-^)>
02:00 am here tho.. Good night/day peoples
I'm new here, but didn't saw any introduction topic so i'm gonna do it quicly here.
My name's Corentin, i'm French, 23 years old and i'm just starting at RPG Maker VX Ace.
I found this pretty awesome website while I was looking for some tips.
So~
I'm attempting to create a unique savepoint system, which allow the player to save one location at the time, in the aim to be used upon death.
Well, seems easy but I don't understand why it's not working like I want to :/.
That's why I'm asking for some advice.
Currently, I'm saving "@x" & "@y" into 2 variables with an event, and I want to use them while the party is dead.
Screenshots:
Like that, I was sure it will work just fine, but not really..
When my party is dead i got:
here:
If I use numbers instead of variables it work properly, but this is not what I am looking for.
I've already tried to write it in others ways without any success..
Any idea will be appreciate <(^-^)>
02:00 am here tho.. Good night/day peoples
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