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[Solved]
I tried to make a script for a specific effect for skills with a specific notetag (I still don't know how to name it).
I tested, and if I activate the skill on the map, it works just fine, but in battle, I get "Cannot read property 'length' of null" error in the "if (match.lenght>1)" line.
Code:
    Game_BattlerBase.prototype.paySkillCost = function(skill)
    {
        this._mp -= this.skillMpCost(skill);
        this._tp -= this.skillTpCost(skill);

        var match = skill.note.match(/<test:\s*([0-9]+)\s*([0-9]+)\s*(\D*)s*>/i);
       if (match.length>1)
What is wrong there?

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