[SOLVED] Yanfly animated enemies not working

Discussion in 'Javascript/Plugin Support' started by Mihnea, Oct 1, 2018.

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  1. Mihnea

    Mihnea C++ adept Member

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    So, I have battle core engine from yanfly as well as animated enemies, I put the animated enemies plugin below the battle core engine, but it didn't work as it showed "Cannot read property 'tolowercase' of undefined" before even booting the game up. After putting animated enemies above battle core engine it seems that the game works wonders but in exchange the animations like breathing does not seem to work, neither does the sideview animated battlers. I tried to use an actor from sv.actors (or something similar), just like the tutorial said, I copied the exact file name but still doesn't load. Both are updated to the newest versions.
    NVM, I solved the problem, I found a template game, I just copied the plugins from there and replaced my plugins, and it works wonders! You can find the template on the steam workshop.
     
    Last edited: Oct 1, 2018
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  2. Mihnea

    Mihnea C++ adept Member

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    2018-09-30 (8).png Here's how it shows, it shows as the battle sprite it's supposed to show without the plugin, I added the notetags and everything.
     
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  3. Andar

    Andar Veteran Veteran

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    please update your project, that error message for yanfly's plugins usually means that your project core version is too old.
    and yanfly's plugins need to be in exactly the order he has given on his website or they will cause problems.
     
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  4. Mihnea

    Mihnea C++ adept Member

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    The project was made yesterday, how can I update it?
     
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  5. Andar

    Andar Veteran Veteran

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    by following the instructions for updating in the latest update topic (the 1.6.1 one).
    where did you purchase your maker, because that makes a difference on updating?
     
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  6. Mihnea

    Mihnea C++ adept Member

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    The game is fully updated, at least for the steam version. Thanks anyway.
     
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  7. slimmmeiske2

    slimmmeiske2 Little Red Riding Hood Moderator

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    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

     
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