- Joined
- Nov 15, 2015
- Messages
- 193
- Reaction score
- 29
- First Language
- English
- Primarily Uses
Is there a way to make a conditional drop check if the killing blow was a certain element? There's a check to see how many times the enemy was struck with an element, but I'm only interested in the killing blow. It seems to have literally every other possible check on killing blows except elemental. I've tried:
enemy.lastStruckAction().elementId === 2
as my conditional check. But that doesn't seem to do anything. Any thoughts?
enemy.lastStruckAction().elementId === 2
as my conditional check. But that doesn't seem to do anything. Any thoughts?

