[SOLVED]YEP Main Menu Manager: Adding A Load Option In Main Menu

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cedr777

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SceneManager.push(Scene_Load);

I know that the above is the script call that calls for the load menu and have been able to insert it using this relevant information.

Name: Load
Symbol: Load
Show: True
Enabled: this.isGameEndEnabled()
Main Bind: SceneManager.push(Scene_Load);

Opening the menu crashes the game.
 
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Trihan

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Try setting the symbol to "continue".
 

cedr777

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Name: 'Load'
Symbol: continue
Show: true
Enabled: true
Main Bind: SceneManager.push(Scene_Load);

With the above settings, Crashes the game, unfortunately.
 

cedr777

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Name: 'Load'
Symbol: Load
Show: true
Enabled: true
Main Bind: SceneManager.push.bind(SceneManager, Scene_Load)

@caethyril

Thank you for the Resolved Thread, I followed it and this works perfectly.

On a sidenote, I would also like to thank you for your ChoicePosition plugin.
 

slimmmeiske2

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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