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miani

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Hi guys, I think that's a very simple plugin and I hope I'm right.

All I want is to show the "ceilings" of the A4 wall autotiles always above the player and everything else, in the highest possible layer, that will save me a lot of work.

I know that OcRam passages plugin can do that, but it does not work with other plugins that I use and I do not want to mess everything. I don't need complex passage options, it's just to change the layer.

If someone could help me with that I will be very grateful.

Edit: I use Yanfly doodads plugin.
 
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Andar

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A4 has no "roof" tiles, they are ceiling tiles that are (intentionally) passable and it is not possible to give them star passability as that would mess with their functions in other tilesets.
A3 has roof tiles.

Either you've mistyped and meant A3 or you're using the ceiling tiles in a wrong way that can cause passability problems later.

Can you give us a screenshot of which tiles you're writing about and how you use them?
 

miani

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Sorry for not including an image. I think with that screenshot it's easier to understand. See how the character and the bathtub are above the walls? All I want is set the walls "ceiling" to a higher layer.

upload_2019-4-16_16-20-11.png
 

Andar

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For that effect, you can't use A-tiles at all - and changing the way those tiles are displayed will cause too much trouble for other reasons (check which tiles are there in other tilesets for example)

what is usually done is to make a copy of the required tiles and place those copies into a free E-Type tilesheet, where they can have the star passability. However that does NOT mean copy the original autotile because you can't use autotiles on the upper layer, you need to either copy from a mapshot or create the required tile from the quarter-segments of the autotile in an image program.
 

miani

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For that effect, you can't use A-tiles at all - and changing the way those tiles are displayed will cause too much trouble for other reasons (check which tiles are there in other tilesets for example)
I don't think it's a problem because I want that way in every tileset.

I can do it manually using doodads but like I said it's a little thing that will really save me a lot of work.
 

miani

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Anyone able to help me with that? It will save me a lot of time :D
 

OcRam

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Posting just in case you still got this issue: I'm about to release new patch to OcRam_Passages where SRD_SmoothCamera is now supported.
 

miani

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Posting just in case you still got this issue: I'm about to release new patch to OcRam_Passages where SRD_SmoothCamera is now supported.
Thanks I will check it out.

Mods can close this thread.
 

slimmmeiske2

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