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Nevermind, i fixed it.
Not sure if this is the correct forum for this.
How do I pass an event's ID to a script inside a movement route? I'm using Galv's Map Projectiles, and I'm trying a get an event to spawn projectiles at itself, so that I can copy and paste it around easily.
So far I've tried both this.eventId() and this._eventId, neither of which seem to work.
event_id_question.PNG

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