- Joined
- Jun 17, 2015
- Messages
- 6
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- English
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First off, I sincerely hope this is the right place, if not, I'm very sorry.
I've recently gotten into RPG Maker VX Ace, and I'm already hooked. I'm still in some tutorial stages on my first throwaway projects, trying to learn the ins and outs of the game, but this leaves me with a lot of questions about creating a game in general.
1. I've noticed several various resource packs, and I've messed around with some of them. While the basic idea of adding tilesets and sprites to the game now makes sense, this leaves me with an issue: A lot of the sets I find are incomplete, or only cater to one type of area. (Built up town/castle, wilderness/forest etc.) If I wanted to try and make a game with resources for let's say, a generic fantasy game with a lot of varying locales, are there any massive packages that have a more or less "everything you need" approach? I was originally planning on mixing and matching, but I was worried that there would be jarring differences in style, that might detract from the game.
2. I've seen games created in RPG maker take all kinds of different forms, and it's really interesting. However, I notice that the battle system and UI aren't particularly covered in the "official" tutorials. Are there ways to change these factors, tutorials for doing them? Or even add-ons required to make something like that happen? (Example being changing the UI to resemble other styles, colors, windows, possibly different positions, etc. And changing the battle screen to cover a side-by-side view/team battles, ala the early final fantasy games.)
3. Less important than the other two questions, but still something I wanted to ask about. I've seen all kinds of paid add-ons in the steam store, ranging from sprites to music to even engine add-ons. For the purposes of giving good functionality to a good fantasy RPG with that sword and sorcery feel (Or, even games in general) Are there any add-ons that are considered "essential" Or at least, are very commonly taken for most projects?
I've recently gotten into RPG Maker VX Ace, and I'm already hooked. I'm still in some tutorial stages on my first throwaway projects, trying to learn the ins and outs of the game, but this leaves me with a lot of questions about creating a game in general.
1. I've noticed several various resource packs, and I've messed around with some of them. While the basic idea of adding tilesets and sprites to the game now makes sense, this leaves me with an issue: A lot of the sets I find are incomplete, or only cater to one type of area. (Built up town/castle, wilderness/forest etc.) If I wanted to try and make a game with resources for let's say, a generic fantasy game with a lot of varying locales, are there any massive packages that have a more or less "everything you need" approach? I was originally planning on mixing and matching, but I was worried that there would be jarring differences in style, that might detract from the game.
2. I've seen games created in RPG maker take all kinds of different forms, and it's really interesting. However, I notice that the battle system and UI aren't particularly covered in the "official" tutorials. Are there ways to change these factors, tutorials for doing them? Or even add-ons required to make something like that happen? (Example being changing the UI to resemble other styles, colors, windows, possibly different positions, etc. And changing the battle screen to cover a side-by-side view/team battles, ala the early final fantasy games.)
3. Less important than the other two questions, but still something I wanted to ask about. I've seen all kinds of paid add-ons in the steam store, ranging from sprites to music to even engine add-ons. For the purposes of giving good functionality to a good fantasy RPG with that sword and sorcery feel (Or, even games in general) Are there any add-ons that are considered "essential" Or at least, are very commonly taken for most projects?


