- Joined
- May 7, 2014
- Messages
- 4
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- First Language
- English
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Sorry for the newbie questions- but, well, I am new to all this, and I was wondering about a few things:
1: If I wanted a weapon to apply a status effect upon hit, would that be in the [Attack] or [Rate] tabs?
2: If a weapon does, say, Divine Damage, would it stack with an attack that did Fire Damage (e.g. some kind of Fire Strike)?
3: Where can I find the [steal] effect?
4: Is it possible to make an item cast a permanent party-wide buff? One of my characters is an officer, and instead of shields I want her to wield 'Battle tactics".and the like.
5: Is it possible to rename attributes and/or decide how many of them you want in your game? I want to simplify things, and just have Attack, Damage and Strategy (basically, mana).
Thanks for the help, everyone!
1: If I wanted a weapon to apply a status effect upon hit, would that be in the [Attack] or [Rate] tabs?
2: If a weapon does, say, Divine Damage, would it stack with an attack that did Fire Damage (e.g. some kind of Fire Strike)?
3: Where can I find the [steal] effect?
4: Is it possible to make an item cast a permanent party-wide buff? One of my characters is an officer, and instead of shields I want her to wield 'Battle tactics".and the like.
5: Is it possible to rename attributes and/or decide how many of them you want in your game? I want to simplify things, and just have Attack, Damage and Strategy (basically, mana).
Thanks for the help, everyone!

