- Joined
- Dec 4, 2016
- Messages
- 139
- Reaction score
- 98
- First Language
- English
- Primarily Uses
- RM2k3
I know that a lot of professional game developers use shortcuts in order to get the job done when running on deadlines. I feel like I don't have such an option available to me. For example, to make a functioning chest, I have to make a new switch or variable just to keep the thing from reappearing.
Does anyone know any tricks with RPG Maker 2003 that will get the job done quicker without regards to potential problems that can show up? Does the engine allow you to be sloppy or use less effort?
Does anyone know any tricks with RPG Maker 2003 that will get the job done quicker without regards to potential problems that can show up? Does the engine allow you to be sloppy or use less effort?

