- Joined
- May 12, 2016
- Messages
- 10
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- RMVXA
Hello.
I am looking for a way to have a sound effect stop when you move to the next text.
For example, I have some voice lines that play when text appears, so it seems like someone is talking:
My only problem is that I want it to be cut off if the player happens to skip the dialogue, so the SE don't overlap.
I am looking for a way to have a sound effect stop when you move to the next text.
For example, I have some voice lines that play when text appears, so it seems like someone is talking:
My only problem is that I want it to be cut off if the player happens to skip the dialogue, so the SE don't overlap.

