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- Jun 23, 2014
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None of my background sound files work when they're set in the map properties "auto-play BGS." It seems to play the effect a fraction of a second once the player enters the map, but then it's silence. I checked the transition events and they're fine.
BGM files work normally. All my sound files are in OGG format.
I've been trying to look parallel process or common events which could disrupt the BGS, but there are none.
Edit: This problem seems to exist only in my current project, making me think it can't be the computer causing it. I haven't tried removing my scripts yet, because most of them have been working in other games, and the new ones doesn't seem to do anything to the sound. I just want to know whether the reason even could be anywhere else.
BGM files work normally. All my sound files are in OGG format.
I've been trying to look parallel process or common events which could disrupt the BGS, but there are none.
Edit: This problem seems to exist only in my current project, making me think it can't be the computer causing it. I haven't tried removing my scripts yet, because most of them have been working in other games, and the new ones doesn't seem to do anything to the sound. I just want to know whether the reason even could be anywhere else.
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