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Sound volume depending on the distance between an event and a player's character.
 

Something similar to this from Ace, for example:

http://forums.rpgmakerweb.com/index.php?/topic/1714-sound-emitting-events/

It would be great for waterfalls or fireplaces or something like that, to made your maps feel more real.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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