I'm early in my testing, and I'm working on balancing out skills and stats using a bunch of Yanfly's plugins (which can be found here).
I think my math is correct so far, but I've come to another issue:
I win battles by spamming the attack button.
Now obviously, this is poor design on my part, and I want very much to remedy this.
Do i just make a basic attack deal little to no damage? Or perhaps put a negative effect on using it?
How have you managed this problem in your game, or how have you seen it managed in other games you've played?
Thanks for time
I think my math is correct so far, but I've come to another issue:
I win battles by spamming the attack button.
Now obviously, this is poor design on my part, and I want very much to remedy this.
Do i just make a basic attack deal little to no damage? Or perhaps put a negative effect on using it?
How have you managed this problem in your game, or how have you seen it managed in other games you've played?
Thanks for time
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